----------------------------------cleaned up verisons----------------------------------------
Right. Perspective! We learnt: 1 pt. False pt (for slopes). 2pt. 3pt. True perspective (what product designers use to create a some what accurate 3/4 view eg. handphones). Even perspective for shadows (yes, shadows have vanishing points!)
Perspective = 3D. No perps = 2D.
And because we are learning how to create 3D in a 2d environment (until technology invents one), we can't ignore perspective! We live in perspective! Not in a flat 2D space!
Even the modelling, rigging and animation software we use, Maya, has a perspective view.
Storyboarding, animatics, concept art, from pre-production to post-production, is always about perspective. Apt placement of horizon lines, the 1/3 rule, Foreground/middleground/background (FMG)... all play an important role in bringing out a piece of work.
That's why persps is so important.
Alright! On to the pictures!
Lesson 1: 1-pt Perspective
1a: 1-pt persp objects (not here)
1b: 1-pt persp Cowboy town (above). The horizon line is quite high. If i've placed it lower perhaps could have less buildings to draw and focus more on the buildings and details. Tried to use 1/3 rule here. Train is too big! (as you can see the carriages are as tall as the church in the BG.)
-------------------------------
Lesson 2: Circles in perspective.
2a: Circles in perspective (not here)
2b: Clock shop (not here either yet)
2c: Underground city (not here also)
----------------------------------------------------------------------
Lesson 3: False pt. For slopes and inclines.
3: Celebrity's room: Guess which 'celeb'? Ok. This room is in 2pt persp. Can you guess where the false pt is?
(Ans: Its the room at the top of the stairway)
------------------------------------------------------------------------
Lesson 4: 2-pt + True perspective
4: Cannibal Village Market. And here what a typical morning of marketing looks like for the uncles and housewives at the cannibal village. Doesn't revenge comes sweeter when you can get to chew at your rival's head? Erm.. This is 2 pt but not exactly true perspective, which means you have to draw the top and side view of the village and do it in 3/4 view (doable but not exactly the most time-effective way to do this assignment in 1 week is it?)
---------------------------------------------------------
Lesson 5: 3- pt perspective
5: Corner store. A very dirty one. Drew it with a mama store in mind. Love those mama-stores! Those mini-marts sell practically everything a kid would love. Candies, magazines, kiddy-rides, soft-drinks, game cards, what-else.. Plus, it a colourful place. Had quite some help from Jon with the perspective here. XD. Oh yes. Its hell trying to do a new piece of persp on A3 and trying to get it to be exactly the same as the one in your thumbnail. I mean its practically impossible! Haha.. But then again, so was flying.
----------------------------------
Lesson 6: Shadows in perspective (Not here)
---------------------------------
Lesson 7: Final Assignment (to be uploaded)
---------------------------------
Thanks to Ken and the weekend clerk, Liz, for graciously helping me to scan in the pics!
gosh.. its 12:23 now.. Blogging IS time-consuming.
No problem. By the way.. her name is Liz. ^_^
ReplyDelete